Product Description
Product Description

Crime pays if you’re careful. Still, a bank heist is no easy job. The precious loot is heavily guarded, and each thing you steal leaves a trail of evidence behind. Risk leads to reward if you can cover up the evidence and leave no loose end untied.
No Loose Ends is a trick-taking game in which players use cards from their hand to bid, carefully planning their heist. Winning tricks with the right suit or number will cover up the evidence in your bid and earn you points. Uncovered evidence and extra tricks not according to plan will lose you points for leaving loose ends from the robbery. Will you pull off the perfect crime or snitch on your fellow thieves?
Product Specifications
Product Specifications
Product Details:
- Size: 6" x 2" x 6"
- Weight: .9 lbs
Check out No Loose Ends on BoardGameGeek
- Design: Taiki Shinzawa
- Development: Paul Salomon and Pete Wissinger
- Illustration: Sai Beppu
Graphic Design: Jason D. Kingsley
No Loose Ends - GameHead
No Loose Ends - GameHead
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How to Play
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I heard this game mentioned on Board Game Barrage and ordered it immediately. It is a fun take on a trick taking game where you use cards in your hand to predict the tricks that you plan to take. I've played this several times with different groups and they all agree that this is a quick and fun game. Highly recommended.
This game is a blast. It's a trick-taking game with a twist—you're planning a heist, so there's strategy, bluffing, and a bit of risk. It plays fast, usually around 40 minutes, so it's perfect for a quick session or a couple of rounds.The rules are easy to pick up, but there's enough depth to keep it interesting. We played with 4 people, and it was a good balance of competition and fun. The cards are well-made, and the theme is cool without being over the top.If you're into trick taking games but want something with more interaction and a bit of chaos and a little more innovation, this is a great pick.
. this is almost exactly what I want from a trick taking game. it has just the right amount of twistiness and just the right amount of thinkiness. in some ways it almost feels like a slightly more streamlined Nokosu dice. The bidding phase is really interesting and the scoring feels just right. I think this will be my go-to bidding-based trick taker. If you're at all interested in the modern trick taking renaissance, you owe it to yourself to try this game! It truly is one of the very best.
Plan your heist, cover your tracks, avoid loose ends, avoid loose ends, winning smart and then pull off the perfect crime.In this game you're a thought out thief in a trick-taking game where careful planning is everything. Use the cards in your hand to bid strategically and plan the perfect bank heist.Playtime is about 40 minutes, this game is for ages 12 and up and will test your strategies.If you play with the double-cross rule you will get an additional challenge! It is fun to play, the art is quality work and the pace of playing within 40 minutes makes this game not drag on which makes it loads of fun.
This game is fantastic! What a simple application of a very classic style game. If you've played spades and liked spades you will LOVE this game. It has a tricky betting component that threw me off at first, but once we got it figured out, the competition was fierce! We've played a LOT since getting this game. The price is perfect for a very fun replay experience. So far we've only played with 2 people, so I can't speak to the game dynamics with more, YET. I can't wait to try it out with more people though.
